Epic Pinball Pack 2 by Epic MegaGames (DOS, commercial version)
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Reviewed: 08/1996

Rating: 2 1/2 of 6Rating: 2 1/2 of 6Rating: 2 1/2 of 6Rating: 2 1/2 of 6

Epic Pinball Pack 1
Epic Pinball Pack 3

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Magic, Jungle Pinball, Deep Sea, Enigma

Multi-table package with four different themes. Scrolling 2D full-screen planview. Dated by now but quite entertaining with fairly individual table designs and music complementing the themes. 3- and 5-ball play, upward nudge (same key as plunger), non-configurable keys, records the top three scores. Options for fast/slow PC, table angle and sound volume. Ball physics are rather unrealistic and common flipper techniques are not possible. Ball follows the same invisible paths upon hitting certain corners (e.g. down the drains, a left/right nudge would be effective here) and the bumpers seem a little too hard. Tables are short in relation to the large ball and the scrolling can drain balls that could be caught on a non-scrolling table. I like the bonus scheme which at end-of-ball individually rewards the frequency of hitting certain targets. Deep Sea is my favorite, well structured, quite smooth and consistent, best artwork. Enigma table tries at an arcade-type concept which is kind of fun but kind of frustrating too when it comes to deducting points and deadly ball traps. Magic is an old-style mechanical machine similar to Excalibur from Pack 1. Jungle Pinball is a tribute to the Epic jump-and-run game "Jill Of The Jungle". The package continues in the Pack 1 tradition and improves little on it. Like Pack 1 it has been upgraded to 16-bit sound in 1995, originally introduced with Pack 3. Still worth it for casual entertainment on low-end machines but not recommended for purists.

Released/Copyright: 1993, Epic MegaGames